Getting Started With The Micromelon Teaching Platform
The Micromelon Teaching platforms consists of 3 primary components, the Micromelon Rover, the Robot Simulator and the Code Editor. This page will link you to the best resources for how to get started with each of these components
Setting Up Your School
The Micromelon teaching platform has built-in classroom management features that give teachers more flexibility to organise and run their lessons. To read more on these features check out our Using Classroom Management Features post.
To utilise classroom management tools, teachers and students using the teaching platform will need to have an account associated with your school. Check out our How To Setup A School post to learn more.
Writing Your First Line Of Code
For a breakdown of how to operate the Rover and writing your first line of code with the Code Editor, check out our Getting Started With The Rover And Code Editor post.
The programs you write in the Code Editor and run on the rover can also be run on the simulated rovers in the Robot Simulator, check out our Getting Started With The Robot Simulator post to learn how to use the Robot Simulator.